The Master Tactician’s Patch Is Now Available!
Greetings Warriors!
The lands of Eyes of War have received once again a new patch aimed to improve the current game experience thanks to bugfixes and new features for you to expand your gameplay possibilities! Amongst the most prominent changes, you can find various AI and TPS Mode improvements and adjustments!
Here’s the full patch notes included in the Master Tactician’s update:
• Units can produce soldiers faster.
• More production and population increases have been made.
• Buildings can now be upgraded to higher levels.
• AIs respond faster when under attack.
• The likelihood of a rush attack has been increased.
• AI can explore the map more extensively.
• Various glitches of workers producing goods have been fixed.
• The effect of buildings that have been leveled up has been increased.
• Formation delays of produced soldiers have been corrected.
• Glitches of soldiers going on the attack have been fixed.
• At the beginning of the strategy mode we have 4 archers in the main castles.
• Changed camera transition and refreshed its effects.
• Refreshed all camera and mouse controls in RTS and TPS modes.
• Infantry cameras have changed, preventing shaking in battle.
• Archer’s camera has changed to prevent character flickering.
• Changed cameras for mounts such as horsemen, elephants, and camels.
• Catapult Ballista cameras changed
• Technology adjustments made.
• Improved trebuchet and ballista controls.
• Improved archer gameplay mechanics.
• Redesigned end-game statistics panel.
• Fixed character capes.
• Fixed main castle issues.
• Fixed structure destruction effects.
• Fixed finisher animation.
• Fixed client-side cavalry soldier issue.
• Fixed units attacking each other on the same team